Pack Intelligence · Version 1.0
TCG Card Shop Simulator Pull Probability Calculator
The Pack Odds Calculator gives you the chance in one pack. This page turns that number into the answers players actually look for: what a full run gives you, how many packs a confidence level needs, and how unusual a long dry streak is.
Prefilled from the Pack Odds Calculator.
One-pack chance
98.3%
The number this page multiplies. It comes from the current pack model.
Advanced: use a custom probability
Percent per pack. Use this only for a rate you already know; the default comes from the game data.
What does a run of packs give you?
100%
chance of pulling at least one
This is almost certain
<0.0001%
chance of pulling none
<0.0001% of runs this long end with no hit at all.
Pack counts that answer the real question
The same one-pack chance, read at the confidence levels players actually plan around.
- 50% chance
- 1
- 75% chance
- 1
- 90% chance
- 1
- 95% chance
- 1
- 99% chance
- 2
- Average first hit
- 1
The expected number of packs to the first success across many repeated runs. It is not how many packs you need, and it is not a guarantee.
Probability curve
Chance of at least one hit as the number of packs grows. The markers are the confidence levels above.
Drag the slider or pick a point on the curve to move the result.
Probability table
The same curve as numbers, with pack counts chosen for this probability.
| Packs | At least one | None |
|---|---|---|
| 2 | 99.97% | 0.03% |
| 20 | 100% | <0.0001% |
Any of my missing cards
Reads the collection tracked in this browser, keeps the missing prints this pack can produce, and reports the chance that one pack adds at least one of them.
Reading the collection tracked in this browser…