Frequently asked questions
- There are two modeled checks. The listed price may reduce Price Acceptance relative to Market Price, and the price may sit above the money customers actually bring into your shop. The diagnosis shows which of the two is reducing the opportunity in your scenario.
- Because price acceptance and affordability are different checks. A price can be reasonable relative to Market Price and still exceed that customer’s available money. Check customer money
- Market Price is a useful reference scenario, not a recommendation. Whether it suits you depends on the Price Acceptance you want and the customer-money profiles you want to reach.
- No. A lower price can raise price acceptance and widen affordability at the same time, but other game conditions still decide whether and when a customer buys.
- Under the customer-money rule this site uses, Shop Level and expansions raise the base customers roll from, so they change buying power. Compare your own shop state in the calculator rather than copying an old rule of thumb. See what changes customer money
- No. This is a selling-condition diagnosis, not a time prediction. It never estimates a sale probability or an expected number of in-game days.